PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA BERBASIS MULTIMEDIA INTERAKTIF DENGAN PENDEKATAN KONTEKSTUAL PADA MATERI ARITMETIKA SOSIAL UNTUK SISWA SMP KELAS VII DEVELOPMENT OF MATHEMATICS LEARNING MEDIA BASED ON INTERACTIVE MULTIMEDIA WITH CONTEXTUAL APPROACH ON SOCIAL ARITHMETIC MATERIAL FOR THE SEVENTH GRADE OF SMP STUDENTS
bambang Sumarno, , Indonesia
Abstract
Abstrak
Penelitian ini bertujuan mengembangkan media pembelajaran matematika berbasis multimedia
interaktif menggunakan pendekatan kontekstual pada materi aritmetika sosial untuk siswa SMP kelas VII
serta mengetahui kualitas media dari aspek kevalidan, kepraktisan, dan keefektifan. Pengembangan media
mengacu pada model ADDIE (Analysis, Design, Development, Implementation and Evaluation). Subjek
penelitian terdiri dari 27 siswa kelas VIID SMP N 1 Yogyakarta. Instrumen penelitian berupa angket
evaluasi media, angket respon, lembar observasi penggunaan media dan tes hasil belajar. Pengembangan
media menggunakan perangkat lunak bantu Macromedia Flash 8 Professional. Produk yang dihasilkan
berupa multimedia interaktif. Implementasi berupa ujicoba sebanyak dua kali pada subyek penelitian. Hasil
penelitian sebagai berikut: (1) penilaian media oleh dosen ahli dan guru matematika dengan klasifikasi
sangat baik sehingga media dinyatakan valid. (2) angket guru dan siswa serta observasi penggunaan media
dengan klasifikasi sangat baik sehingga media dinyatakan praktis; (3) tes hasil belajar siswa, didapatkan
persentase ketuntasan 92,59 % dan nilai rata-rata kelas 90,54 sehingga media yang dikembangkan efektif
dengan klasifikasi sangat baik.
Kata kunci: multimedia interaktif, kontekstual, aritmetika sosial
Abstract
The purposes of this research were to develop mathematics learning media based on interactive
multimedia with contextual approach on social arithmetic material for the seventh grade of SMP students
and to determine the quality of the media developed in terms of validity, practicablelity, effectiveness
aspects. Product development referenced to the ADDIE model (Analysis, Design, Development,
Implementation, Evaluation). The subject of this research was 27 students in the seventh grade of SMP N
1 Yogyakarta. The instruments included the media evaluation questionnaires, the questionnaires responses,
the usage of media evaluation sheets, and the examination. Developing media used software of
Macromedia Flash 8 Professional. The Implementation was in the form of twice try out to subject of
research. The results were: (1) judgement media from expert lectures and mathematics teacher with a very
good classification so media declared valid; (2) teacher and student questionnares and the usage of media
evaluation sheets with a very good classification so media declared practicable; (3) examination, the
percentage of completeness is 92,59% and class average score is 90,54 so media declared effective with a
very good classification.
Keywords:interactive multimedia, contextual, social arithmetic
Penelitian ini bertujuan mengembangkan media pembelajaran matematika berbasis multimedia
interaktif menggunakan pendekatan kontekstual pada materi aritmetika sosial untuk siswa SMP kelas VII
serta mengetahui kualitas media dari aspek kevalidan, kepraktisan, dan keefektifan. Pengembangan media
mengacu pada model ADDIE (Analysis, Design, Development, Implementation and Evaluation). Subjek
penelitian terdiri dari 27 siswa kelas VIID SMP N 1 Yogyakarta. Instrumen penelitian berupa angket
evaluasi media, angket respon, lembar observasi penggunaan media dan tes hasil belajar. Pengembangan
media menggunakan perangkat lunak bantu Macromedia Flash 8 Professional. Produk yang dihasilkan
berupa multimedia interaktif. Implementasi berupa ujicoba sebanyak dua kali pada subyek penelitian. Hasil
penelitian sebagai berikut: (1) penilaian media oleh dosen ahli dan guru matematika dengan klasifikasi
sangat baik sehingga media dinyatakan valid. (2) angket guru dan siswa serta observasi penggunaan media
dengan klasifikasi sangat baik sehingga media dinyatakan praktis; (3) tes hasil belajar siswa, didapatkan
persentase ketuntasan 92,59 % dan nilai rata-rata kelas 90,54 sehingga media yang dikembangkan efektif
dengan klasifikasi sangat baik.
Kata kunci: multimedia interaktif, kontekstual, aritmetika sosial
Abstract
The purposes of this research were to develop mathematics learning media based on interactive
multimedia with contextual approach on social arithmetic material for the seventh grade of SMP students
and to determine the quality of the media developed in terms of validity, practicablelity, effectiveness
aspects. Product development referenced to the ADDIE model (Analysis, Design, Development,
Implementation, Evaluation). The subject of this research was 27 students in the seventh grade of SMP N
1 Yogyakarta. The instruments included the media evaluation questionnaires, the questionnaires responses,
the usage of media evaluation sheets, and the examination. Developing media used software of
Macromedia Flash 8 Professional. The Implementation was in the form of twice try out to subject of
research. The results were: (1) judgement media from expert lectures and mathematics teacher with a very
good classification so media declared valid; (2) teacher and student questionnares and the usage of media
evaluation sheets with a very good classification so media declared practicable; (3) examination, the
percentage of completeness is 92,59% and class average score is 90,54 so media declared effective with a
very good classification.
Keywords:interactive multimedia, contextual, social arithmetic
Full Text:
PDFDOI: https://doi.org/10.21831/jpm.v5i4.2636
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Jurnal Pedagogi Matematika
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