PENGEMBANGAN MEDIA PEMBELAJARAN PENDIDIKAN JASMANI OLAHRAGA DAN KESEHATAN MATERI LONCAT KANGKANG UNTUK SISWA KELAS XI DI SMK N 3 YOGYAKARTA

Deni Arya Hendra Purnama

Abstract


Abstrak Penelitian ini dilatarbelakangi belum digunakannya media pembelajaran berbasis flash oleh guru untuk siswa kelas XI materi loncat kangkang. Penelitian ini bertujuan untuk menghasilkan sebuah produk media pembelajaran pendidikan jasmani materi loncat kangkang untuk kelas XI dalam bentuk Compact Disk (CD). Jenis penelitian ini merupakan penelitian dan pengembangan. Penelitian ini dilakukan melalui tahapan potensi dan masalah, pengumpulan data, membuat desain produk awal, validasi ahli media dan ahli materi. Selanjutnya produk di uji cobakan kepada siswa melalui uji coba kelompok kecil, revisi, uji coba lapangan dan revisi produk akhir. Subjek uji coba produk adalah siswa kelas XI di SMK N 3 Yogyakarta. Data hasil validasi ahli materi dari aspek kualitas materi sumber belajar mendapat nilai 38 kategori “sangat baik”dan aspek isi mendapat nilai 45 kategori “sangat baik”. Data Validasi Ahli media aspek tampilan mendapat nilai 80 kategori “sangat baik”, kemudian aspek pemrograman mendapat nilai 28 kategori “sangat baik”. Untuk uji coba lapangan aspek tampilan dengan nilai 39.74 kategori “sangat baik”, aspek isi dengan nilai 25,70 kategori “sangat baik” dan aspek pembelajaran dengan nilai 42,81 kategori “sangat baik”. Dapat disimpulkan produk media pembelajaran yang dikembangkan layak digunakan dalam proses pembelajaran. Kata kunci : media pembelajaran, loncat kangkang, SMK N 3 Yogyakarta Abstract The research background is that the teacher has not used flash-based learning media for the topic of straddle vaults for Grade XI. This study aimed to produce a physical education learning media product for the topic of straddle vaults for Grade XI in the form of a Compact Disk (CD). This was a research and development study. The study was conducted through stages of potential and problem identification, data collection, preliminary product design making, and validation by a media expert and a materials expert, a revision. Then, the product was tried out to students through a small group tryout, a revision, a field tryout, and a final product revision. The subjects of the product tryout were Grade XI students of SMK N 3 Yogyakarta. Based on the data on the result of the validation by the materials expert, the aspect of the quality of the learning resource materials attained a score of 38 with a very good catergory and the aspect of content attained a score 45 with a very good category. Based on the data on the validation by the media expert, the aspect of presentation attained a score of 80 with a very good category and the aspect of programming attained score of 28 with a very good category. Based on the field tryout, the aspect of presentation attained a score 39.74 with a very good category, the aspect of contents attained a score of 25.70 with a very good category, and the aspect of learning attained a score of 42.81 with a very good category. It can be concluded that the developed learning media product is appropriate to used in the learning process. Keywords: learning media, straddle vault, SMK N 3 Yogyakarta

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