DEVELOPMENT OF EDUCATION GAME LEARNING MEDIA HUMAN MOVEMENT SYSTEM FOR CLASS XI SMA USING CONSTRUCT 2
Adi Dewanto, Jurusan Pendidikan Teknik Elektronika dan Informatika Universitas Negeri Yogyakarta, Indonesia
Abstract
The research aims to: (1) develop of educational games using Construct 2 so that it can be used as a learning media of Human Movement System is interesting and fun. (2) test the quality of game applications Petualangan Si Boni based Discipline testing which includes aspects of balance testing, compatibility testing, compliance testing, play testing, usability testing, and materials. Research method used is development or known by method of Research and Development. Stages in this research process use the ADDIE model which includes: (1) analysis, (2) design, (3) development, (4) implementation and (5) evaluation, . Techniques in collecting data in the form of observations and questionnaires. This research got the result: (1) Produce educational game "Petualangan Si Boni" using Construct 2 as learning media of Human Movement System (2) result of expert media test to evaluate game quality got very feasible result with with average percentage feasibility 93, 10%. While for the material assessment obtained very feasible results with a percentage of 100%. In the implementation stage given to the learners that is getting a decent result with an average percentage of 78.2%. Based on these results the educational game Petualangan Si Boni developed feasible to be used as a learning media Human Movement System. Keywords: development, educational games, Construct 2
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PDFDOI: https://doi.org/10.21831/e-jpti.v6i5.7881
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