PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF TEKNIK ELEKTRONIKA DASAR BERBASIS ANDROID

Muhammad Amri Yahya, , Indonesia

Abstract


Abstrak

Penelitian ini bertujuan untuk: (1) mengetahui fungsionalitas media pembelajaran interaktif mata pelajaran Teknik Elektronika Dasar berbasis android, (2) mengetahui kelayakan produk media pembelajaran interaktif mata pelajaran Teknik Elektronika Dasar berbasis android. (3) unjuk kerja media pembelajaran interaktif mata pelajaran Teknik Elektronika Dasar berbasis android. Penelitian ini merupakan penelitian pengembangan dengan model Waterfall. Penelitian ini dilakukan di SMK Muhammadiyah Prambanan dengan subyek penelitian siswa program keahlian Teknik Elektronika Industri. Teknik pengumpulan data dilakukan dengan observasi, wawancara dan  angket. Teknik analisis data yang digunakan adalah statistik deskriptif. Hasil penelitian ini adalah: (1) uji fungsionalitas media pembelajaran interaktif meliputi kemudahan navigasi, performa aplikasi, dan kemudahan operasional (2) penilaian kelayakan ahli media memperoleh rerata skor total 57,7 termasuk kategori sangat layak, penilaian kelayakan ahli materi memperoleh prosentase rerata skor total 39 termasuk kategori layak, penilaian pengguna guru memperoleh rerata skor total 56 termasuk kategori layak, sedangkan penilaian siswa memperoleh rerata skor total 61,24 termasuk kategori sangat layak. (3) unjuk kerja dilakukan pada perangkat android menggunakan smartphone dengan berbagai macam sistem operasi, resolusi/ukuran layar, dan ukuran ram. Aplikasi dapat berjalan dengan baik, dan tidak ditemukan eror.

 

Kata kunci: android, media pembelajaran interaktif, Teknik Elektronika Dasar

Abstract

The objectives of this study were: (1)  to know the functionality of interactive learning media using android on the subject of Basic Electronics Engineering. (2), to know the feasibility of interactive learning media using android. (3) the performance of interactive learning media using android. The type of this study was research and development with Waterfall model. This study was carried out in SMK Muhammadiyah Prambanan and the subjects of this study were the students of Industrial Electronics Engineering program. The data in this study was collected using observation, interview and questionnaires. The data analysis method was conducted by statistic descriptive analysis. The results showed that: (1) the functionality test of interactive learning media included easy navigation, application performance, and operational simplicity, (2) the feasibility test of interactive learning media was assessed by four groups including media expert, material expert, alpha testing, and beta testing. The interactive learning model was categorized highly feasible with score of 57.7 and 61.24 based on the assessments from media expert and beta testing expert respectively. The interactive learning model was categorized feasible with score 39 and 56 based on the assessments from material expert and alpha testing expert respectively. (3) Performance evaluation of android device using smartphones with  various operating systems, resolutions / screen size, and the size of ram. Application was able to run well, without error.

 

Keywords: android, Basic Electronics Engineering, interactive learning media


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DOI: https://doi.org/10.21831/elektro.v6i1.1778

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