LOGIC GATES LEARNING MEDIA BASED ON ANDROID FOR RPL STUDENT CLASS X SMK MUHAMMADIYAH 1 BANTUL

Wenang Herdama Sugiyanto, Jurusan Pendidikan Teknik Elektronika dan Informatika Fakultas Teknik Universitas Negeri Yogyakarta, Indonesia
priyanto priyanto, Jurusan Pendidikan Teknik Elektronika dan Informatika Fakultas Teknik Universitas Negeri Yogyakarta, Indonesia

Abstract


The purposes of this research were to (1) developed learning media which was supporting learning process of RPL student class X SMK Muhammadiyah 1 Bantul and (2) knew the appropriateness of media learning that had been developed. This research was using Research and Development (R&D) method with ADDIE of development model. The results were (1) learning media which was suitable with student learning was developed with ADDIE development model, analysis, design, development, implementation and evaluation that was producing Open The Gate apps on Android platform and (2) learning media was opportune for being used on various versions of Android, started from JellyBean until Marshmallow. The media opportunity level based on cognitive load of 84.26%, knowledge space and information presentation of 80.97%, ease of use and navigation menu of 83.73% media integration of 81.08%, aesthetics of 81.08% and overall function of 80.32%.
Keywords:learning media, logic gates, Android

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DOI: https://doi.org/10.21831/e-jpti.v7i3.14105

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