PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS VIDEO ANIMASI 3D PADA MATERI OPERASIONAL MESIN GERINDA DATAR
Sutopo ., Departemen Pendidikan Teknik Mesin, Indonesia
Abstract
Tujuan penelitian ini adalah mengembangkan media pembelajaran berbasis animasi 3D materi operasional mesin gerinda datar dan mengetahui kelayakan media pembelajaran berbasis animasi 3D materi operasional pemesinan gerinda datar. Metode penelitian ini adalah penelitian pengembangan dan menggunakan model pengembangan 4D (define, design, develope, dessiminate). Subjek penelitian adalah dosen ahli materi dan ahli media Jurusan Pendidikan Teknik Mesin FT UNY. Data dikumpulkan dengan menggunakan teknik observasi dan uji kelayakan. Analisis data dilakukan dengan menggunakan analisis deskriptif. Hasil penelitian ini adalah produk media video animasi 3D pada materi operasional mesin gerinda datar berdurasi 4 menit 46 detik. Tingkat kelayakan video animasi 3D ditinjau dari aspek materi diperoleh rerata skor 3,40 yang dikategorikan sangat layak dan tingkat kelayakan video animasi 3D ditinjau dari aspek media diperoleh rerata skor 3,76 yang dikategorikan sangat layak.
The purpose of this study was to develop learning media based on 3D animation for operational materials for flat grinding machines and determine the feasibility of learning media based on 3D animation for operational materials for flat grinding machines. This research method is development research and uses a 4D development model (define, design, develop, dessiminate). The research subjects were lecturers of material experts and media experts of the Department of Mechanical Engineering Education, Faculty of Engineering, UNY. Data were collected using observation and feasibility test techniques. Data analysis was carried out using descriptive analysis. The result of this research is the product of 3D animation video media on the operational material of a flat grinding machine with a duration of 4 minutes 46 seconds. The feasibility level of 3D animation videos in terms of the material aspect obtained an average score of 3.40 which was categorized as very feasible and the feasibility level of 3D animation videos in terms of the media aspect obtained an average score of 3.76 which was categorized as very feasible.
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PDFDOI: https://doi.org/10.21831/teknik%20mesin.v10i1.19115
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