PENGEMBANGAN MULTIMEDIA PEMBELAJARAN INTERAKTIF PADA MATERI TEKNIK ANIMASI 2D DI SMK MUHAMMADIYAH 2 KLATEN UTARA

Prasna Mukti NUgrohojati

Abstract


Abstrak
Penelitian ini bertujuan: menghasilkan produk multimedia pembelajaran interaktif pada materi teknik animasi 2D untuk SMK Muhammadiyah 2 Klaten Utara, menguji kualitas produknya, dan menguji tingkat kesesuain produk untuk diterapkan di lapangan beserta hasil belajar siswa setelah menggunakan produk. Metode penelitian adalah Research and Development dari model Borg dan Gall dengan prosedur: Research and Information Collection, Planning, Develop Preliminary Form of Product, Preliminary Field Testing, Main Product Revision, Main Field Testing, Operational Product Revision, Operational Field Testing, Final Product Revision, Disemination and Implementation. Penelitian ini menghasilkan produk aplikasi multimedia pembelajaran interaktif pada materi teknik animasi 2D untuk SMK Muhammadiyah 2 Klaten Utara secara menarik, layak, mudah dan praktis digunakan. Kualitas produk dari aspek media mendapat predikat “Sangat Baik”, dan dari aspek materi mendapat predikat “Baik”. Tingkat kesesuaian produk untuk digunakan di SMK Muhammadiyah 2 Klaten Utara mendapat predikat “Sangat Tinggi”. Rata-rata dari hasil belajar siswa setelah menggunakan produk, siswa dikatakan “Kompeten”.
Kata kunci: Multimedia Pembelajaran Interaktif, Teknik Animasi 2D, Research and Development
Abstract
The research purpose is: producing interactive multimedia learning on the material of 2D animation technique for SMK Muhammadiyah 2 Klaten Utara, testing the quality of product, testing the compatibility level of applicable product on the field and the result of student learning after using the product. The research method is Research and Development from the model of Borg and Gall. The procedure is: Research and Information Collection, Planning, Develop Preliminary Form of Product, Preliminary Field Testing, Main Product Revision, Main Field Testing, Operational Product Revision, Operational Field Testing, Final Product Revision, Disemination and Implementation. The research result is produced an application product of interactive multimedia learning on the material of 2D animation technique for SMK Muhammadiyah 2 Klaten Utara attractively, worthy, simply and easy to use. The product quality in media aspect is “Very Good”, and “Good” quality in material aspect. The compatibility level of applicable product in SMK Muhammadiyah 2 Klaten Utara is “Very High”. The average result of student learning after using the product, the student can be called “Competent”.
Keyword: Interactive Multimedia Learning, 2D Animation Technique, Research and Development

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DOI: https://doi.org/10.21831/e-jpti.v5i4.4698

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