DEVELOPMENT OF RESISTOR LEARNING MEDIA APPLICATIONS USING ANDROID BASED AUGMENTED REALITY FOR AUDIO VIDEO ENGINEERING 10TH GRADE STUDENTS IN SMK N 3 YOGYAKARTA

Fitra Mega Kurniawan, Jurusan Pendidikan Teknik Elektronika dan Informatika Universitas Negeri Yogyakarta, Indonesia
Muhammad Munir, Jurusan Pendidikan Teknik Elektronika dan Informatika Universitas Negeri Yogyakarta, Indonesia

Abstract


This research was done for the purpose to develop a media, to find out the performance and to determine the feasibility level of resistor learning media used Android based augmented reality for Audio Video Engineering 10th Grade Students in SMK N 3 Yogyakarta. This research is classified into Research and Development ADDIE (Analysis Design Development Implementation Evaluation) model. Software quality testing used ISO 25010. Data collection method used questionnaires. Functional suitability testing has a very good feasibility level, performance efficiency testing in CPU usage got a very good feasibility level. The material validation and the media validation got the very appropriate results, while the product implementation by the students also got the very appropriate result.
Keyword : learning media, Basic Electrical Engineering, Resistor, Augmented Reality

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DOI: https://doi.org/10.21831/e-jpte.v6i5.7679

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