PENGEMBANGAN MEDIA BERBASIS ADOBE FLASH CC DENGAN METODE PROBLEM POSING LEARNING UNTUK PEMBELAJARAN MEMPRODUKSI TEKS ULASAN FILM/DRAMA DI KELAS XI SMA MUHAMMADIYAH 2 YOGYAKARTA

Sely Indraswari Sely,

Abstract


This study aims to develop and test the feasibility of Adobe Flash CC  -
based learning media with Problem  Posing Learning method for producing
instructional movie/drama’s text reviews in class XI SMA Muhammadiyah 2
Yogyakarta. Research and development conducted refers to the procedure of
Sugiyono development (2013) simplified only to test the product on a limited
basis. Data collection was performed with a media expert validation, validation of
material experts, and limited trials in SMA Muhammadiyah 2 Yogyakarta. The
data was carried out by changing the quantitative data into qualitative data using a
Likert scale guidelines.  The results showed that the developed learning media
confirmed fit for use based on (1) the data media expert validation results
demonstrate the feasibility aspect of the display media is 83.75% with a mean
score 3,35 and feasibility aspects of media programming is 91.75% with a mean
3.67, (2) the data validation results matter experts demonstrate the feasibility
aspect of learning content was 100% with a mean score of 4, and the feasibility
aspects of the presentation of the material was 97.5% with a mean score of 3.9, (3)
the test result data on teacher 1 show the feasibility of the media is 82.5% with a
mean score of 3.3, (4) Data trial results show the feasibility of teacher 2 media is
80% with a mean score of 3.2, and (5) Data trial results of students showed the
feasibility of the developed media was 77.5% with a mean score of 3.1.
 
Keywords: learning media, text production reviews the  movie/drama,
adobe flash cc, method of problem posing learning

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