DEVELOPMENT MEDIA INTERACTIVE LEARNING CONCEPT OF COMPUTER NETWORK FOR CLASS XI USING LECTORA INSPIRE IN SMKN 1 NGAWEN GUNUNGKIDUL

Andry Yulianto, Herman Dwi Surjono

Abstract


This research aims to: (1) develop learning media Computer Networking Concepts; (2) determine the feasibility of the generated learning media; (3) determine student learning outcomes after using instructional media. This study is a Research and Development in phases: (1) search the potential and problems; (2) collect the data required; (3) a product design; (4) perform design validation, (5) revise the phase 1; (6) conduct small-scale trials; (7) revise the phase 2; (8) to test the user; (9) do the packaging, and; (10) to get the final product. Data collection tool is questionnaire, data were analyzed with descriptive quantitative techniques. Results of the research are: (1) produce instructional media Computer Network Concepts. (2) the general media developed very fit for use with a mean of 3.37 feasibility of media experts, with 3.61 of subject matter experts, and 3.26 of the user, (3) there is an increase learning outcomes by 20.91 points from before with after using the media, thus it can be concluded that the learning media have a positive impact on learning outcomes of students.
Keywords: development, feasibility, learning outcomes, multimedia learning, basic networking concepts.

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DOI: https://doi.org/10.21831/e-jpti.v6i2.7827

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