PENGEMBANGAN MEDIA PEMBELAJARAN ADOBE FLASH CS6 PRODUK KREATIF DAN KEWIRAUSAHAAN SMK Dr. SUTOMO TEMANGGUNG

Yussuf Faisal Jeffry, Pardjono .

Abstract


Penelitian ini bertujuan untuk mengembangkan media pembelajaran interaktif berbasis Adobe Flash CS6 mata diklat produk kreatif dan kewirausahaan dan mengetahui tingkat kelayakan dan fungsi keseluruhan media pembelajaran. Metode penelitian ini adalah penelitian dan pengembangan dengan menggunakan model pengembangan ADDIE (analisis, desain, pengembangan, implementasi, dan evaluasi). Subjek penelitian ini adalah 30 siswa kelas XII Teknik Pemesinan SMK Dr. Sutomo Temanggung Tahun Ajaran 2022/2023. Teknik pengumpulan data dilakukan dengan metode observasi dan angket. Analisis data menggunakan metode analisis deskriptif. Hasil penelitian ini adalah produk media pembelajaran interaktif berbasis Adobe Flash CS6 mata diklat produk kreatif dan kewirausahaan. Tingkat kelayakan media pembelajaran oleh ahli materi diperoleh rata-rata 4,871 dikategorikan sangat layak dengan presentase kelayakan 97%, tingkat kelayakan media pembelajaran oleh ahli media diperoleh rata-rata 3,8 dikategorikan layak dengan presentase kelayakan 75,66%, dan uji coba lapangan oleh peserta didik diperoleh rata-rata 4,111 dikategorikan baik.

This research aims to to develop interactive learning media based on Adobe Flash CS6 for creative product and entrepreneurship and find out the level of eligibilty and overall function of learning media. This research method is research and development using the ADDIE development model (analysis, design, development, implementation, and evaluation). The subjects of this research were 30 students of class XII Mechanical Engineering at SMK Dr. Sutomo Temanggung for the 2022/2023 academic year. Data collection techniques are carried out by observation and questionnaire methods. Data analysis using descriptive analysis methods. The results of this research are interactive learning media products based on Adobe Flash CS6 for creative product and entrepreneurship. The eligibilty rate of learning media by material experts obtained on average 4,871 is categorized as very eligible with a percentage of eligibilty of 97%, the eligibilty level of learning media by media experts is obtained on average 3.8 is categorized as eligible with a eligibility percentage of 75.66%, and field trials by students obtained an average of 4.111 were categorized as good.


Keywords


Media Pembelajaran, Adobe Flash CS6, Produk Kreatif dan Kewirausahaan; Learning Media, Adobe Flash CS6, Creative Product and Entrepreneurship

Full Text:

PDF


DOI: https://doi.org/10.21831/teknik%20mesin.v11i2.20904

Refbacks

  • There are currently no refbacks.


Copyright (c) 2024 Jurnal Pendidikan Vokasional Teknik Mesin

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.