PENGEMBANGAN MULTIMEDIA PEMBEL-AJARAN INTERAKTIF MATA PELAJARAN IPA POKOK BAHASAN SUMBER DAYA ALAM KELAS IV SD NEGERI 1 BALAK CAWAS KLATEN

Diky Kabul Rusdianto

Abstract


Abstrak
Penelitian ini bertujuan untuk menghasilkan produk multimedia pembelajaran interaktif mata pelajaran IPA pokok bahasan Sumber Daya Alam yang layak digunakan sebagai media pembelajaran bagi siswa kelas IV SD Negeri 1 Balak, Cawas, Klaten. Penelitian ini merupakan penelitian pengembangan yang diadaptasi dan dimodifikasi dari sepuluh langkah Borg & Gall. Langkah yang ditempuh peneliti sembilan langkah yaitu: 1) penelitian awal dan pengumpulan informasi, 2) perencanaan pengembangan, 3) pengembangan produk awal, 4) uji coba lapangan awal, 5) revisi hasil uji coba, 6) uji coba lapangan, 7) revisi hasil uji coba lapangan, 8) uji pelaksanaan lapangan, dan 9) revisi produk akhir. Instrumen penelitian yang digunakan adalah pedoman wawancara, angket, dan observasi.Kelayakan produk didasarkan pada hasil penilaian ahli materi, ahli media, dan tanggapan siswa terhadap multimedia sebagai pengguna. Data hasil angket ahli materi dan ahli media dianalisis dengan konversi skala lima. Sedangkan data hasil angket siswa dianalisis dengan skala Guttman. Hasil penilaian dari ahli materi mendapatkan rerata skor 3,3 (kategori layak). Hasil penilaian dari ahli media mendapatkan rerata skor 3,9 (kategori layak), dan rata-rata penilaian pada uji pelaksanaan lapangan 0,94 (kategori layak).
Kata kunci: multimedia pembelajaran interaktif, sumber daya alam, siswa kelas IV.

Abstract
This research aims to produce an interactive learning multimedia product in science subject with the main topic was on the source of natural resource which is suitable to be used as a learning media for Grade IV students of SD Negeri 1 Balak, Cawas, Klaten. This research is a developmental study adapted and modified from the ten ways of research and development from Borg and Gall. There 9 steps that the researcher taken, they were 1) preliminary research and information collection, 2) development planning, 3) initial product development, 4) initial field trial, 5) revision of trial results, 6) field trials, 7) revision of field trial results, 8) Field implementation test, and 9) final product revisions. The research instruments used were interview, questionnaire, and observation. The feasibility of the product was based on the results of the assessment from the material experts, media experts, and students responses towards multimedia as the users. The results of the questionnaire of material experts and media experts were analyzed by a five-scale conversion. Meanwhile, the result of the student’s questionnaire data was analyzed by Guttman scale. The results from the material experts gained the average score of 3.3 (eligible criteria). The results from media experts got the average score of 3.9 (eligible criteria), and from the field experts was 0.94 (eligible criteria).
Key words: interactive learning multimedia, the source of natural resources, student of class IV


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