EFEKTIVITAS PEMBELAJARAN RANGKAIAN DIGITAL DASAR MENGGUNAKAN NI MULTISIM

Akhmad Otie Iskandar

Abstract


Abstrak

Penelitian ini bertujuan untuk mengetahui: (1) perbedaan hasil belajar ranah kognitif; (2) perbedaan hasil belajar ranah psikomotorik; (3) keefektifan pembelajaran Scientific Learning ranah kognitif yang menggunakan media NI Multisim dengan yang tidak menggunakan media NI Multisim. Desain penelitian ini yaitu Quasi Experiment. Teknik pengambilan sampel yang digunakan adalah Purposive Sampling. Terdapat 29 peserta didik kelas X LA sebagai kelas eksperimen, sedangkan 30 peserta didik kelas X LB sebagai kelas kontrol. Teknik pengambilan data adalah tes dan observasi. Teknik analisis data adalah analisis deskriptif dan uji-t. Hasil penelitian adalah: (1) tidak terdapat perbedaan pada ranah kognitif, hasil uji-t diperoleh thitung 1,211 dan nilai signifikansi (p) > 0,05; (2) terdapat perbedaan pada ranah psikomotorik, hasil uji-t diperoleh thitung 2,805 dan nilai signifikansi (p) < 0,05; (3) pembelajaran Scientific Learning menggunakan media NI Multisim lebih efektif untuk meningkatkan hasil belajar ranah kognitif. Rata-rata nilai N-Gain kelas kontrol yaitu 0,53 termasuk dalam kategori sedang. Rata-rata nilai N-Gain kelas eksperimen yaitu 0,78 termasuk dalam kategori tinggi.

 

Kata kunci: kompetensi, hasil belajar, NI Multisim, Scientific Learning, teknik digital.

Abstract

The aim of this research was to determine: (1) differences of learning outcomes in cognitive domain; (2) differences of learning outcomes in psychomotor domain; (3) the effectiveness of learning Scientific Learning in cognitive domain using NI Multisim media with those who do not use NI Multisim media. The design of this research was Quasi Experiment. The sampling technique used was Purposive Sampling. Twenty nine students of X LA class acted in experimental class, while 30 students of X LB acted in control class. Data collecting techniques were test and observation. Data analysis techniques used were descriptive analysis and t-test. The results of the study showed that: (1) there was no difference in the cognitive domain, the result of t-test obtained tcal 1.211 and significance value (p)> 0.05; (2) there was a difference in the psychomotor domain, the result of t-test obtained  tcal 2.805 and significance value (p) <0.05; (3) Scientific-Learning teaching learning used NI Multisim media was more effective to improve cognitive domain learning outcomes. Average N-Gain result of control class was 0.53 and classified as medium category. Average N-Gain result of experimental class was 0.78 and classified as high category.

 

Keywords: competence, learning achievement, NI Multisim, Scientific Learning, digital technique


Full Text:

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DOI: https://doi.org/10.21831/elektro.v7i4.8714

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