PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF PENGENALAN KOMPONEN ELEKTRONIKA BERBASIS ADOBE DIRECTOR DI SMK

Fitria Krisna Saputra

Abstract


Abstrak

Tujuan penelitian ini untuk: (1) menghasilkan media pembelajaran interaktif pengenalan komponen elektronika, (2) mengetahui kelayakan media pembelajaran interaktif, (3) mengetahui respon penilaian siswa terhadap media pembelajaran interaktif. Model penelitian ini adalah research and development (R&D). model pengembangan Analysis, Design, Development & Implementation, Evaluation (ADDIE). Hasil penelitian ini adalah: (1) Hasil media pembelajaran interaktif pengenalan komponen elektronika yaitu adanya teks, animasi gambar, video, simulasi gelang warna resistor. Terdapat materi resistor, kapasitor dan induktor, soal pilihan ganda. Media dapat digunakan dengan system operasi windows XP atau versi yang lebih baru, (2) penilaian kelayakan oleh ahli materi mendapatkan rerata skor 3,76 pada skala 4  sehingga masuk dalam kategori sangat layak, sedangkan penilaian kelayakan oleh ahli media mendapatkan rerata skor 3,87 pada skala 4 sehingga masuk dalam kategori sangat layak, (3) penilaian respon siswa mendapatkan rerata skor 3,06 pada skala 4 sehingga masuk dalam kategori layak.

 

Kata kunci: media pembelajaran interaktif, pengenalan komponen elektronika

 

Abstract

The goals of this research were: (1) to produce interactive learning media of introduction of  electronic components. (2) to know the feasibility of interactive learning media. (3) to know the responses of the students’ assessment on interactive learning media. This research method was research and development (R&D) with Analysis, Design, Development & Implementation, Evaluation (ADDIE) model. The results of this research were: (1) the product of interactive learning media introduction of electronic components were  texts, animation, video, color bands resistor simulator. There were several tools available such as resistors, capacitors and inductors, multiple choice questions. The media was operated using with Windows XP operating system or newer version of operating system. (2) the feasibility assessment by material experts achieved a mean score of 3.76 out of 4 so it was classified as highly feasibility, the feasibility assessment by media experts obtained  average score of 3.87 out of 4 so it was clasified as very feasibility, (3) the assessment of the students responses gained a mean score of 3.06 out of 4 and classified as feasible.

Keywords: interactive learning media, the introduction of electronic components


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DOI: https://doi.org/10.21831/elektro.v5i3.2214

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