PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF DASAR GAMBAR TEKNIK DI SMK
Abstract
Abstrak
Penelitian ini bertujuan untuk mengetahui: (1) unjuk kerja media pembelajaran interaktif dasar gambar teknik yang dapat digunakan sebagai media pembelajaran, (2) mengetahui kelayakan media pembelajaran interaktif dasar gambar teknik di SMK Hamong Putera 2 Pakem yang ditinjau dari aspek media, aspek materi dan respon siswa. Penelitian ini merupakan jenis penelitian dan pengembangan dengan menggunakan model pengembanggan ADDIE (Analyze, Design, Develop, Implement, and Evaluate). Metode pengumpulan data dilakukan dengan menggunakan angket, observasi, dan wawancara. Kelayakan media pembelajaran diuji oleh dua ahli materi dan dua ahli media. Data yang diperoleh dianalisis menggunakan teknik analisis data deskriptif kuantitatif. Hasil penelitian ini: (1) unjuk kerja berdasarkan persebaran nilai Gain di SMK Hamong Putera 2 pakem diketahui sebagian besar siswa 53,80% memiliki nilai kognitif dalam kategori sedang., (2) Hasil penilaian aspek materi memperoleh rerata skor 91,5 dengan kategori sangat layak dan penilaian aspek media memperoleh rerata skor 98 yang termasuk dalam kategori sangat layak. Respon siswa terhadap media pembelajaran interaktif prinsip pengoperasian sistem pengendali elektronik mendapatkan rerata 90,3 yang termasuk dalam kategori sangat baik sebagai media pembelajaran.
Kata kunci: media pembelajaran interaktif, dasar gambar teknik, SMK
Abstract
This research aims to find out: (1) the performance of interactive learning media for basic engineering drawing, (2) determine the feasibility of this interactive learning media applying in SMK Hamong Putera 2 Pakem in accordance with some aspects namely media, materials and the students' responses. This research is research and development (R & D) method combined with ADDIE (Analyze, Design, Develop, Implement, and Evaluate). The data were collected using questionnaire, observation, and interview. The feasibility of learning media was examined by two subject matter experts and two media experts. Then the data were analyzed using descriptive quantitative techniques. This research has (1)the performance based on gain score of sttudent at SMK Hamong Putera 2 Pakem known that 53,80% have medium score of cognitive aspect, (2) The result of material aspects assesment got mean score of 91,5 categorized as very feasible while the media aspects got mean score of 98 were included in the category of very feasible. The students' response to the implementation of interactive learning media got mean score of 90,3. It was included in the excellent category as a learning media.
Keywords: interactive learning media, engineering drawing, vocational high school (SMK)
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